Mirage (Rookie); Moonstar (Experienced/Veteran)
Unit Num: 007 Point Value: 55 Team: X-Men
Unit Num: 008 Point Value: 66 Team: X-Men
Unit Num: 009 Point Value: 90 Team: X-Men
WizKids brings us the first sneak peek for they're
Marvel HeroClix Fantastic Forces series, leading with Mirage / Moonstar.
Mirage, AKA Moonstar, Cheyenne Indian and mutant Psion, is one of the prime examples of the excellent (and destructive) abilities of many transporters. Atop her winged horse Brightwind, Moonstar is a mobile platform of offensive power and rounds out the X-Men not only with a transporter, but with a front-loaded Running Shot / Psychic Blast combo.
While she can’t use her Psychic Blast with the Transporter move-and-fire ability, she can combine it with her Running Shot. When she loses Running Shot (or as a front-end option, if you want it), she can use the move-and-fire ability to hit for a nice 2 Damage. Only her Rookie drops down to 1 Damage; the Experienced and Veteran versions stay at 2 for the entire dial.
Her Defense relies on her Energy Shield, and her attacks generally require her to stay at range, so it’s best not to put Mirage on the frontlines of an attack. Let her hang back a little bit as a mobile Psychic Blast gun platform and as a taxi for wounded frontline fighters. If she gets hit, use the X-Men team ability to pop her back into Running Shot so she can keep up the fight.
But wait, how much will this cost? That’s the greatest part – Rookie is 55, Experienced is 66, and Veteran is 90. Those trips to the Danger Room just got a lot more fun.
Game Design: Jon Leitheusser
Sculptor: Steve Saunders
Painter: Chris Hart
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